Sifumim Shrine is a Shrine in Zelda Tears of the Kingdom. Sifumim Shrine is the Shrine that features Proving Grounds: Flow. A trial which requires Link to clear out a room full of different Soldier Construct enemies. Shrines are mini-dungeons, housing quick trials such as puzzles or short enemy encounters. Once a Shrine has been completed, the player obtains a Light of Blessing, an item key to obtaining more Heart Containers and Stamina Vessels, and the Shrine is unlocked as a Fast Travel point. If the Shrine has not been completed but has been activated, it will be marked in yellow on the map. It will still be available for fast travel so that can players return and complete the Shrine at a later time.
[header image goes here]
General Info
- Bosses: n/a
- Region: Faron
- Nearest Location: Atun Plateau
- [TOTK Map Link]
Video Walkthrough
[video goes here]
Unique Items
NPCs
- n/a
Bosses
- n/a
Items
Food
- n/a
Equipment & Materials
Key Items
Enemies
Sifumim Shrine Walkthrough Guide
Reaching Sifumim Shrine
The Sifumim Shrine is located along the Atun Valley within the Faron region. Players looking for this shrine can follow the path from Central Hyrule and head in a general southeast direction while keeping north of Tuft Mountain.
How to Complete Sifumim Shrine
This shrine imprisons and purifies the ancient evil.
Outside equipment is forbidden beyond this point.
For this shrine, you will need to work with the equipment the shrine provides you, to complete a combat trial. Proceed intro the shrine and you will be provided with the following on the Weapons rack:
The flow of the trail pertains to the floating positions of the Constructs. For this shrine, you will need to clear out all the Constructs in the arena, represented by one HP bar upon your first encounter. Approach the combat area and you will find 3 levels of Constructs, mostly found on rafts on a body of water that flow in one direction. A number of them will be able to deal ranged attacks so keep covered when you can. Also, keep in mind that Constructs are instantly defeated once they hit the water.
On that note, if you approach a raft, it is entirely possible to shake off the positioned Construct enemy on top in order to clear them by moving the rafts with Ultrahand. You can also choose to traditionally face each construct with regular combat methods such as hand-to-hand combat or ranged combat. After clearing one, you may loot their equipment and Materials to upgrade your gear as you go through the shrine.
If you reach the center platform, you will be provided with a Spiked Iron Ball, Ice Fruits, Bomb Barrels, and Spikes that can be fused to any weapon to strengthen it as you continue to clear the Contructs in the arena. Once you have cleared all contracts, the final chamber will be unlocked and you can access the chest that will contain a Captain II Reaper.
Video
[video goes here]
Sifumim Shrine Trivia & Notes:
Trivia and notes go here